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Viewing most recent comments 41 to 52 of 52 · Previous page · First page

the cover is beautifull !

Oh I'm so excited!

Extremely hyped!

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Most anticipated rpg since make believe.

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Let's Go!!!!!

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Austin Walker, along with the crew over at Friends at the Table, have made some of the most profound and exciting stuff in the actual play space maybe ever. I wouldn't be surprised if Realis became a foundational text in the indie TTRPG space alongside games like Blades in the Dark and Dream Apart/Dream Askew

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Get in now so you can be insufferable later on when this gets inevitably popular.

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The game look exciting, but I saw that the core mechanics are language based. If my group usually runs sessions in English but it is not the primary language of most members, should I be mindful of any issues or limitations that could come up? Regarding for example need for broad vocab or creativity with language use?

Given the tenor of how it’s written, and the way Austin & friends talk about the game, I feel like they’d be really excited about the addition of translation to the language mechanics.

If you’d like a separate fictional work to consider how this might work, check out the novel Babel (Or the Necessity of Violence: An Arcane History of the Oxford Translators’ Revolution). It’s about drawing power from the differences in linguistic expression, which I suspect Austin would dig. 

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Purchased sight unseen. Can't wait to get my hands on it.

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Premise sounds nifty, but would love to see more of a preview of how the game actually runs mechanically!

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Great news

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Can't wait to dig in!

(+3)

Im so excited for this! Cant wait to get my mits on it!

Viewing most recent comments 41 to 52 of 52 · Previous page · First page